It's been excellent that GW has included competitive players like him in the design process of the game however, there's others on the team who have prefer to go unnamed, and it's definitely resulted in a more balanced game. And even then, let's just remember he's 1 person on a team and judging by some of his statements, he still only had so much pull. Renegade Knights came out a week or so ago so that's probably the first real dex he's properly contributed to, and even that is mostly just a twisted mirror of Imperial Knights. This is due to the long amount of time between the writing of a dexes rules, and the time it takes to go to print and then actually hit stores. While he's been on the team for at least a year, he said he just missed the cut off for Genestealer Cults, and that was the most recent dex to hit the meta. Not taking anything away from him, but credit where it's due, that was probably the work of the rest of the team you have seen so far, and we'll see the impact of Geoff's contribution to testing in coming months actually.
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